Act 1
Floor 1
Cultist (1 turns)

Hologram
Steam Barrier
RecursionFloor 3
Jaw Worm (1 turns)

Coolheaded
Bullseye
TURBOFloor 6
Gremlin Nob (1 turns)

Claw
Sweeping Beam
Beam Cell
Cultist PotionFloor 10
Sentries (6 turns)



Claw
Go for the Eyes
Reboot
Potion Of CapacityFloor 12
Small Slimes (2 turns)


Go for the Eyes
Loop
Barrage
Swift PotionFloor 14
Looter (2 turns)

Beam Cell
Reinforced Body
Barrage
Gambler's BrewFloor 16
Hexaghost (5 turns)

All for One
Machine Learning
Multi-CastAct 2
Floor 18
City Muggers (2 turns)


White Noise
Sunder
Chaos
Fire PotionFloor 19
Spheric Guardian (4 turns)

Recursion
Cold Snap
Barrage
Fire PotionFloor 20
Snake Plant (3 turns)

FTL
Blizzard
Go for the EyesFloor 22
Centurion and Mystic (3 turns)


Charge Battery+
Loop
Beam Cell+Floor 24
Book of Stabbing (4 turns)

Coolheaded
Genetic Algorithm
White Noise
Floor 28
Gremlin Leader (3 turns)



Claw+
Heatsinks
Melter
Floor 31
Triple Cultists (4 turns)



Recursion
Equilibrium
Auto-ShieldsFloor 33
The Champ (6 turns)

Fission
Electrodynamics
All for OneAct 3
Floor 35
Darkling (3 turns)



DarknessFloor 37
Orb Walker (4 turns)

Compile Driver+
Compile Driver+Floor 38
Double Orb Walkers (3 turns)


Go for the Eyes
Block PotionFloor 40
Reptomancer (4 turns)



Blizzard+
Blizzard+
Smoke BombFloor 41
Four Shapes (3 turns)




Blizzard+Floor 42
Spheric Guardian with Shapes (4 turns)



ClawFloor 44
Mind Bloom (3 turns)

Sweeping Beam
Floor 46
Darkling (4 turns)



Storm+
Focus PotionFloor 47
Transient (6 turns)

ReboundFloor 48
Nemesis (3 turns)

Coolheaded+
Liquid BronzeFloor 50
Time Eater (6 turns)

Floor 51
Donu and Deca (6 turns)


Act 4
Floor 55
Shield and Spear (5 turns)


Cold Snap
Liquid MemoriesFloor 56
Corrupt Heart (6 turns)
