Act 1
Floor 1
Jaw Worm (4 turns)

Defragment
Compile Driver
Reinforced BodyFloor 2
Small Slimes (3 turns)


Hologram
Aggregate
Streamline
Weak PotionFloor 4
Cultist (3 turns)

Rip and Tear
Beam Cell
Force Field
Essence of SteelFloor 7
Gremlin Nob (4 turns)

Chill
Hologram
Cold Snap
Essence of SteelFloor 10
Looter (3 turns)

Hologram
TURBO
TempestFloor 11
Swarm of Slimes (5 turns)





Glacier
Bullseye
RecycleFloor 14
Large Slime (4 turns)

Sweeping Beam
Genetic Algorithm
BarrageFloor 16
Slime Boss (11 turns)

Echo Form
Amplify
Meteor StrikeAct 2
Floor 18
City Muggers (5 turns)


Auto-Shields
Streamline
Sweeping BeamFloor 19
Three Byrds (4 turns)



Rebound
Claw
Sweeping Beam
Block PotionFloor 21
Masked Bandits Gang (7 turns)




Floor 22
Chosen and Cultist (8 turns)


Compile Driver
Charge Battery
StreamlineFloor 23
Book of Stabbing (6 turns)

TURBO
Sweeping Beam
Stack+
Floor 24
Parasite and Fungi Beast (7 turns)


Rainbow
Rip and Tear
Barrage
Skill PotionFloor 25
Centurion and Mystic (4 turns)


Equilibrium
Double Energy
Heatsinks
Potion Of CapacityFloor 28
Triple Cultists (5 turns)



Doom and Gloom
Ball Lightning
HologramFloor 33
The Collector (11 turns)

All for One
Amplify
Machine Learning
Block PotionAct 3
Floor 35
Three Shapes (5 turns)



Compile Driver
Stack
Rebound+
Skill PotionFloor 37
Darkling (5 turns)



Charge Battery+
Stack
BullseyeFloor 38
The Maw (9 turns)

Rebound
Cold Snap
RecursionFloor 40
Reptomancer (7 turns)



Ball Lightning
Heatsinks
Hello World+
Floor 42
Giant Head (8 turns)

Stack
Go for the Eyes
Chill+
Duplication PotionFloor 44
Reptomancer (4 turns)



Echo Form
Coolheaded
Charge Battery+
Floor 45
Jaw Worm Horde (6 turns)



Go for the Eyes
Steam Barrier
ConsumeFloor 46
Double Orb Walkers (6 turns)


Compile Driver+
Claw
Steam Barrier
Floor 48
Writhing Mass (5 turns)

Sunder
Stack
MelterFloor 50
Awakened One (10 turns)
