Act 1
Floor 1
Cultist (3 turns)

Coolheaded
Charge Battery
Auto-ShieldsFloor 2
Jaw Worm (5 turns)

Cold Snap
TURBO
Rebound
Liquid MemoriesFloor 3
Louse (2 turns)


Consume
Sweeping Beam
EquilibriumFloor 7
Sentries (17 turns)



Static Discharge
Rebound
Equilibrium
Floor 8
Looter (3 turns)

Cold Snap
Stack
SunderFloor 10
Lagavulin (6 turns)

Reboot
Scrape
Sunder
Floor 11
Louse (3 turns)



Defragment
Leap
Hologram
Steam Barrier
Weak PotionFloor 12
Fungi Beast (6 turns)



Compile Driver
Sunder
Rebound
Genetic Algorithm
Attack PotionFloor 14
Slaver (1 turns)

Equilibrium
Sweeping Beam
Leap
Scrape
Fear PotionFloor 16
Slime Boss (10 turns)

Electrodynamics
Buffer
Meteor Strike
Core Surge
Distilled ChaosAct 2
Floor 18
Shelled Parasite (9 turns)

Coolheaded
Cold Snap
Scrape
Compile DriverFloor 22
Spheric Guardian (6 turns)

Skim
Beam Cell
Streamline
Compile Driver
Distilled ChaosFloor 23
Taskmaster (5 turns)



Double Energy
Genetic Algorithm
Claw
Thunder Strike
Floor 24
Triple Cultists (3 turns)



Ball Lightning
Barrage
Rebound
Compile Driver
Cultist PotionFloor 25
Gremlin Leader (8 turns)



Tempest+
Rebound
Sweeping Beam
Beam Cell
Floor 28
Snecko (7 turns)

Capacitor
Heatsinks
Steam Barrier
BarrageFloor 29
Taskmaster (3 turns)



Glacier
Storm
Ball Lightning
Rainbow
Focus PotionFloor 30
Snake Plant (4 turns)

Beam Cell
Chill
Barrage
Steam BarrierFloor 33
Bronze Automaton (12 turns)

Machine Learning
Rainbow
Hyperbeam
Thunder Strike
Flex PotionAct 3
Floor 35
Darkling (3 turns)



TURBO
Cold Snap
Fusion
Sweeping BeamFloor 37
Orb Walker (4 turns)

Skim+
Claw
Coolheaded
Scrape
Focus PotionFloor 41
Nemesis (9 turns)

Barrage
Buffer
Consume
Steam Barrier+
Floor 42
Jaw Worm Horde (2 turns)



Aggregate+
Beam Cell
Cold Snap
ChillFloor 44
Double Orb Walkers (4 turns)



Floor 45
Four Shapes (2 turns)




Coolheaded
Boot Sequence
Reinforced Body
Beam Cell+Floor 46
Giant Head (9 turns)

Barrage
Stack
Recursion
Beam Cell
Floor 48
Nemesis (2 turns)
