Act 1
Floor 1
Cultist (3 turns)

Cold Snap
Barrage
RecursionFloor 2
Louse (3 turns)


Barrage
Go for the Eyes
ChaosFloor 3
Jaw Worm (4 turns)

Hologram
Cold Snap
Force Field
Focus PotionFloor 7
Gremlin Nob (4 turns)

Equilibrium
Hologram
Static Discharge
Floor 8
Louse (2 turns)



Defragment
Compile Driver
Barrage
Gambler's BrewFloor 11
Exordium Thugs (3 turns)


Sunder
Claw
StackFloor 14
Looter (2 turns)

Electrodynamics
Compile Driver
Coolheaded
Focus PotionFloor 16
Hexaghost (12 turns)

Echo Form
Meteor Strike
Core SurgeAct 2
Floor 18
Spheric Guardian (5 turns)

Sweeping Beam
Double Energy
Beam Cell
Dexterity PotionFloor 21
City Muggers (4 turns)


Recursion
Compile Driver+
Double Energy
Fire PotionFloor 22
Sentry and Spheric Guardian (6 turns)


TURBO
Darkness
ReprogramFloor 24
Taskmaster (5 turns)



Capacitor+
Claw
Seek
Floor 25
Centurion and Mystic (4 turns)


Ball Lightning
Capacitor
Barrage+
Ball Lightning
Capacitor
Barrage+
Regen PotionFloor 27
Masked Bandits Gang (3 turns)




Floor 28
Chosen and Cultist (4 turns)


Bullseye+
Melter
Charge BatteryFloor 30
Snake Plant (4 turns)

TURBO
Hologram
Beam CellFloor 31
Centurion and Mystic (6 turns)


Coolheaded
Equilibrium
Beam Cell
Snecko OilFloor 33
Bronze Automaton (8 turns)

Rainbow
Creative AI
Buffer
Fear PotionAct 3
Floor 35
Three Shapes (3 turns)



Coolheaded
Claw
White NoiseFloor 36
Mind Bloom (7 turns)


Weak PotionFloor 38
Darkling (6 turns)



Coolheaded+
Recursion
Cold SnapFloor 40
Nemesis (9 turns)

Consume
Rebound
Leap
Floor 42
Reptomancer (9 turns)



Loop
Melter
Claw+
Ancient PotionFloor 46
Writhing Mass (10 turns)

Rip and Tear
Stack
TURBO+Floor 48
The Maw (11 turns)

Double Energy+
Hello World
Stack
Dexterity PotionFloor 50
Time Eater (16 turns)
