Act 1
Floor 1
Small Slimes (1 turns)


Chill
Coolheaded
Hello WorldFloor 4
Cultist (1 turns)

Cold Snap
Coolheaded
Compile Driver
Flex PotionFloor 7
Gremlin Nob (1 turns)

Buffer
Stack
Barrage
Floor 10
Lagavulin (5 turns)

Hologram
Leap
Barrage
Ancient PotionFloor 11
Jaw Worm (2 turns)

Ball Lightning
TURBO
Cold SnapFloor 13
Sentries (4 turns)



Electrodynamics
Darkness
Equilibrium
Floor 14
Slaver (2 turns)

Coolheaded
TURBO
Force FieldFloor 16
Slime Boss (5 turns)

Seek
Hyperbeam
Multi-CastAct 2
Floor 18
Shelled Parasite (5 turns)

Compile Driver
Heatsinks
BarrageFloor 20
City Muggers (4 turns)


White Noise+
Skim
CoolheadedFloor 21
Centurion and Mystic (5 turns)


Heatsinks
Ball Lightning
Stack
Gambler's BrewFloor 22
Snecko (7 turns)

Barrage
Hyperbeam
Compile DriverFloor 25
Chosen and Cultist (4 turns)


Sweeping Beam+
Stack
Beam CellFloor 27
Taskmaster (3 turns)



Seek
Boot Sequence
Ball Lightning
Floor 28
Centurion and Mystic (5 turns)


Hologram
TURBO
Steam BarrierFloor 30
Gremlin Leader (4 turns)



Glacier+
Recursion+
TURBO+
Floor 31
Snecko (5 turns)

Capacitor+
Ball Lightning
Rainbow+Floor 33
The Collector (8 turns)

Echo Form
Machine Learning
ElectrodynamicsAct 3
Floor 35
Orb Walker (5 turns)

TURBO+
White Noise+
Sweeping Beam
Weak PotionFloor 36
Darkling (5 turns)



Double Energy+
White Noise+
Beam CellFloor 38
Spheric Guardian with Shapes (5 turns)



TURBO+
Recursion+
Capacitor+Floor 41
Giant Head (7 turns)

Loop
Coolheaded+
Rebound+
Floor 42
Double Orb Walkers (5 turns)


Defragment
Coolheaded+
Streamline
Floor 45
Transient (6 turns)

Barrage
Charge Battery+
StreamlineFloor 46
Nemesis (7 turns)

Chaos+
Loop
Charge Battery+
Floor 47
The Maw (6 turns)

Self Repair+
TURBO+
Cold Snap+
Colorless PotionFloor 48
Spire Growth (7 turns)

Hologram+
Charge Battery+
Hello WorldFloor 50
Awakened One (17 turns)

Floor 51
Time Eater (12 turns)

Act 4
Floor 55
Shield and Spear (7 turns)


Amplify+
White Noise+
Recursion+
Floor 56
Corrupt Heart (11 turns)
