Act 1
Floor 1
Cultist (4 turns)

Ball Lightning
Beam Cell
Genetic Algorithm
Liquid MemoriesFloor 2
Louse (3 turns)


Auto-Shields
Beam Cell
LeapFloor 3
Small Slimes (5 turns)


Melter
Beam Cell
StackFloor 7
Sentries (9 turns)



Sweeping Beam
Recycle
Tempest
Floor 11
Louse (3 turns)



Darkness
White Noise
Beam Cell
Strength PotionFloor 14
Looter (3 turns)

TURBO
Go for the Eyes
Ball LightningFloor 16
Slime Boss (6 turns)

Echo Form
Multi-Cast
Thunder StrikeAct 2
Floor 18
Spheric Guardian (2 turns)

Capacitor+
Go for the Eyes
Steam BarrierFloor 20
Shelled Parasite (6 turns)

Sunder
Go for the Eyes
CoolheadedFloor 24
Book of Stabbing (4 turns)

Charge Battery
Stack
Beam Cell
Regen PotionFloor 25
Centurion and Mystic (4 turns)


Compile Driver
Barrage
Charge Battery
Flex PotionFloor 27
Chosen and Cultist (7 turns)


Cold Snap
Stack
Charge Battery
Cold Snap
Stack
Charge BatteryFloor 28
Snake Plant (4 turns)

TURBO
Bullseye+
Ball LightningFloor 29
Sentry and Spheric Guardian (3 turns)


Stack+
Go for the Eyes
Charge BatteryFloor 30
Snecko (2 turns)

Heatsinks
Sweeping Beam
Chill
Block PotionFloor 31
Colosseum Slavers (4 turns)


Equilibrium
Recursion
Claw

Floor 31
Colosseum Nobs (4 turns)


Equilibrium
Recursion
Claw

Floor 33
Bronze Automaton (8 turns)

Buffer
Reboot
Fission
Fairy in a BottleAct 3
Floor 35
Darkling (4 turns)



Cold Snap
Recursion
TURBOFloor 36
Mind Bloom (7 turns)

Hologram+
Steam Barrier
Stack
Floor 37
Orb Walker (3 turns)

Steam Barrier
TURBO
Sweeping BeamFloor 39
Darkling (7 turns)



Sunder
Barrage
Scrape
Focus PotionFloor 40
Giant Head (11 turns)

Fusion
Ball Lightning+
Chill
Floor 42
Four Shapes (5 turns)




Capacitor
Melter
StackFloor 44
Reptomancer (6 turns)



Steam Barrier+
Rainbow
Claw+
Floor 46
Giant Head (7 turns)
