Defeated by The Champ on floor 33(A20)37:25Score: 628
Act 1
Floor 1
Jaw Worm (4 turns)

Picked:
Compile Driver
Compile DriverNot picked:
Beam Cell
Rip and Tear
Beam Cell
Rip and TearFloor 2
Cultist (3 turns)

Picked:
Doom and Gloom
Doom and GloomNot picked:
Leap
Steam Barrier
Leap
Steam BarrierPotions obtained:
Skill Potion
Skill PotionFloor 5
Small Slimes (3 turns)


Picked:
Compile Driver
Compile DriverNot picked:
Glacier
Steam Barrier
Glacier
Steam BarrierFloor 6
Gremlin Nob (4 turns)

Picked:
Sweeping Beam
Sweeping BeamNot picked:
Stack
Compile Driver
Stack
Compile DriverRelics obtained:
Meat on the Bone

Potions obtained:
Weak Potion
Weak PotionFloor 8
Fungi Beast (3 turns)


Picked: Skipped
Not picked:
Blizzard
Scrape
Doom and Gloom
Blizzard
Scrape
Doom and GloomFloor 11
Exordium Wildlife (3 turns)


Picked:
Equilibrium
EquilibriumNot picked:
Boot Sequence
Aggregate
Boot Sequence
AggregateFloor 13
Gang of Gremlins (1 turns)




Picked:
TURBO
TURBONot picked:
Fusion
Equilibrium
Fusion
EquilibriumFloor 16
The Guardian (14 turns)

Picked:
Fission
FissionNot picked:
All for One
Creative AI
All for One
Creative AIPotions obtained:
Energy Potion
Energy PotionAct 2
Floor 18
City Muggers (4 turns)


Picked:
Hologram
HologramNot picked:
Auto-Shields+
Rip and Tear
Auto-Shields+
Rip and TearFloor 19
Three Byrds (6 turns)



Picked:
Sunder+
Sunder+Not picked:
Stack+
Cold Snap+
Stack+
Cold Snap+Potions obtained:
Explosive Potion
Explosive PotionFloor 20
Masked Bandits Gang (2 turns)



Picked:
Leap+
Leap+Not picked:
White Noise
Loop
White Noise
LoopRelics obtained:
Red Mask

Potions obtained:
Essence of Steel
Essence of SteelFloor 22
Snake Plant (7 turns)

Picked:
Coolheaded
CoolheadedNot picked:
Go for the Eyes
Equilibrium
Go for the Eyes
EquilibriumPotions obtained:
Blessing of the Forge
Blessing of the ForgeFloor 24
Book of Stabbing (7 turns)

Picked:
Electrodynamics
ElectrodynamicsNot picked:
Stack+
Ball Lightning
Stack+
Ball LightningRelics obtained:
Matryoshka

Floor 27
Chosen Flock (6 turns)


Picked: Skipped
Not picked:
Steam Barrier
Double Energy
Boot Sequence
Steam Barrier
Double Energy
Boot SequencePicked: Skipped
Not picked:
Steam Barrier
Double Energy
Boot Sequence
Steam Barrier
Double Energy
Boot SequenceFloor 28
Centurion and Mystic (5 turns)


Picked:
Cold Snap+
Cold Snap+Not picked:
Streamline
Sunder+
Streamline
Sunder+Potions obtained:
Energy Potion
Energy PotionFloor 29
Sentry and Spheric Guardian (3 turns)


Picked:
Beam Cell
Beam CellNot picked:
Leap
Barrage
Leap
BarrageFloor 31
Gremlin Leader (2 turns)



Picked:
Fusion
FusionNot picked:
Sweeping Beam
Consume
Sweeping Beam
ConsumeRelics obtained:
Sundial

Potions obtained:
Essence Of Darkness
Essence Of DarknessFloor 33
The Champ (6 turns)
