Act 1
Floor 1
Jaw Worm (4 turns)

Equilibrium
Rebound
Hologram
Fire PotionFloor 2
Small Slimes (6 turns)


Sunder
Hologram
ElectrodynamicsFloor 4
Louse (3 turns)


Go for the Eyes
Reprogram
Coolheaded
Blessing of the ForgeFloor 7
Lagavulin (10 turns)

Doom and Gloom
Biased Cognition
Skim
Floor 8
Fungi Beast (4 turns)



Sunder
Defragment
Recursion
Floor 10
Gremlin Nob (3 turns)

Reinforced Body
Static Discharge
Recursion
Floor 11
Looter (5 turns)

Charge Battery
Rip and Tear
BarrageFloor 12
Large Slime (4 turns)

Ball Lightning
Barrage
BullseyeFloor 14
Sentries (6 turns)



Beam Cell
Stack
Static Discharge
Energy PotionFloor 16
Slime Boss (7 turns)

Multi-Cast
Meteor Strike
Thunder Strike
Explosive PotionAct 2
Floor 18
Three Byrds (4 turns)



Bullseye
White Noise
Leap
Flex PotionFloor 19
Masked Bandits Gang (5 turns)




Floor 21
Shelled Parasite (3 turns)

Hologram
Recursion
StackFloor 24
Gremlin Leader (6 turns)



Creative AI
Double Energy
Coolheaded
Liquid MemoriesFloor 25
Triple Cultists (5 turns)



Stack
Rebound
Leap
Stack
Rebound
LeapFloor 27
Taskmaster (5 turns)



Boot Sequence
Claw
Go for the Eyes
Floor 28
Snecko (4 turns)

Consume
Darkness
CoolheadedFloor 29
Book of Stabbing (6 turns)

Chill
Cold Snap
Reprogram
Snecko OilFloor 33
The Champ (14 turns)

Meteor Strike
Buffer
Electrodynamics
Blessing of the ForgeAct 3
Floor 35
Orb Walker (3 turns)

Coolheaded+
Self Repair+
Rebound+Floor 36
Mind Bloom (7 turns)

Compile Driver
Blizzard
TURBO
Floor 38
Darkling (7 turns)



TURBO
Recursion
CapacitorFloor 41
Nemesis (7 turns)

Rebound
White Noise
Overclock
Floor 42
Double Orb Walkers (6 turns)


Hologram+
Coolheaded
Sweeping Beam+
Floor 46
Giant Head (7 turns)

Claw
Beam Cell
Hologram
Duplication PotionFloor 50
Awakened One (17 turns)

Floor 51
Donu and Deca (16 turns)


Act 4
Floor 55
Shield and Spear (14 turns)


Consume+
Rebound
Go for the Eyes
Flex PotionFloor 56
Corrupt Heart (8 turns)
