Act 1
Floor 1
Louse (1 turns)


Cold Snap
Static Discharge
Rebound
Fruit JuiceFloor 3
Cultist (1 turns)

Hello World
Charge Battery
ChillFloor 5
Jaw Worm (1 turns)

Go for the Eyes
Steam Barrier
StackFloor 6
Gremlin Nob (4 turns)

Ball Lightning
Aggregate
Machine Learning
Floor 11
Exordium Wildlife (3 turns)


Genetic Algorithm
Coolheaded
Go for the Eyes
Liquid BronzeFloor 13
Sentries (5 turns)



Defragment
Charge Battery
Aggregate
Floor 14
Exordium Thugs (4 turns)


Fission
Stack
Charge Battery
Dexterity PotionFloor 16
The Guardian (8 turns)

Electrodynamics
Core Surge
HyperbeamAct 2
Floor 18
Chosen (5 turns)

Boot Sequence
Rebound
Ball Lightning
Focus PotionFloor 19
Spheric Guardian (4 turns)

Barrage
Scrape
Leap
Barrage
Scrape
Leap
Block PotionFloor 21
Chosen and Cultist (5 turns)


Leap
Sweeping Beam
EquilibriumFloor 22
Chosen Flock (5 turns)


Chaos+
Tempest+
Beam CellFloor 24
Book of Stabbing (5 turns)

Buffer
Steam Barrier
Beam Cell
Floor 27
Taskmaster (4 turns)



Darkness
Reinforced Body
Barrage
Fairy in a BottleFloor 28
Centurion and Mystic (5 turns)


Coolheaded
White Noise
Steam BarrierFloor 31
Parasite and Fungi Beast (4 turns)


Hologram
Streamline
Rip and Tear
Swift PotionFloor 33
The Champ (12 turns)

Biased Cognition
Hyperbeam
BufferAct 3
Floor 35
Three Shapes (3 turns)



Leap
Charge Battery
BullseyeFloor 37
Darkling (4 turns)



Charge Battery
Cold Snap
Ball Lightning+
Dexterity PotionFloor 39
Spheric Guardian with Shapes (5 turns)



Buffer
Sweeping Beam
Steam Barrier
Buffer
Sweeping Beam
Steam Barrier
Buffer
Sweeping Beam
Steam BarrierFloor 40
Giant Head (10 turns)

Beam Cell
Tempest
Equilibrium
Floor 41
Double Orb Walkers (6 turns)


Heatsinks
Reprogram
Stack
Floor 45
Spire Growth (5 turns)

Scrape
Rebound
HeatsinksFloor 48
Reptomancer (5 turns)



TURBO
Chaos+
Heatsinks
Focus PotionFloor 50
Time Eater (11 turns)

Floor 51
Awakened One (27 turns)

Act 4
Floor 55
Shield and Spear (9 turns)


Streamline
Blizzard
Ball Lightning
Floor 56
Corrupt Heart (13 turns)
