Act 1
Floor 1
Cultist (3 turns)

Ball Lightning
Darkness
Rebound
Blessing of the ForgeFloor 2
Small Slimes (2 turns)


Compile Driver
Capacitor
LeapFloor 3
Louse (3 turns)


Cold Snap
Coolheaded
TURBOFloor 7
Gremlin Nob (3 turns)

Hologram
Scrape
Rebound
Ancient PotionFloor 11
Exordium Thugs (3 turns)


Charge Battery
Sunder
Ball Lightning
Potion Of CapacityFloor 12
Lagavulin (6 turns)

Creative AI
Darkness
FTL
Floor 13
Looter (2 turns)

Cold Snap
Charge Battery
ConsumeFloor 14
Gremlin Nob (4 turns)

Skim
Charge Battery
Barrage
Floor 16
Hexaghost (11 turns)

Echo Form
Electrodynamics
Machine Learning
Speed PotionAct 2
Floor 18
Shelled Parasite (4 turns)

Coolheaded+
Go for the Eyes
Beam CellFloor 19
Spheric Guardian (4 turns)

Sunder
Recursion
ScrapeFloor 20
Snake Plant (4 turns)

Fission
Stack
Sweeping BeamFloor 21
Masked Bandits Gang (2 turns)




Floor 23
Book of Stabbing (4 turns)

Leap
Charge Battery
Reboot
Floor 25
Taskmaster (4 turns)



Self Repair
Stack
Static Discharge
Floor 27
Centurion and Mystic (5 turns)


Coolheaded
Skim
BarrageFloor 29
Snecko (4 turns)

Genetic Algorithm+
Ball Lightning+
LeapFloor 33
The Collector (10 turns)

Electrodynamics
All for One
Multi-Cast
Energy PotionAct 3
Floor 35
Three Shapes (2 turns)



Rebound
Rip and Tear+
Compile DriverFloor 36
Orb Walker (4 turns)

Capacitor+
Defragment
Charge Battery+Floor 37
Transient (6 turns)

Charge Battery
Rebound
Ball LightningFloor 40
Nemesis (9 turns)

Static Discharge+
White Noise
Go for the Eyes+
Floor 42
Four Shapes (10 turns)




Equilibrium
Hologram
DarknessFloor 44
Writhing Mass (7 turns)

Claw+
Go for the Eyes+
Reprogram
Claw+
Go for the Eyes+
Reprogram
Claw+
Go for the Eyes+
ReprogramFloor 47
Darkling (3 turns)



Glacier
Leap
Genetic AlgorithmFloor 48
Reptomancer (7 turns)



Force Field+
Double Energy
Genetic Algorithm
Floor 50
Donu and Deca (11 turns)


Floor 51
Awakened One (26 turns)

Act 4
Floor 55
Shield and Spear (8 turns)


Go for the Eyes
Compile Driver
Barrage
Floor 56
Corrupt Heart (10 turns)
