Act 1
Floor 1
Louse (2 turns)


Self Repair
Beam Cell
Charge Battery
Fairy in a BottleFloor 3
Jaw Worm (3 turns)

Defragment
Beam Cell
Boot SequenceFloor 4
Cultist (4 turns)

Electrodynamics
Hologram
RecursionFloor 7
Fungi Beast (2 turns)


Sweeping Beam
Sunder
Double Energy
Explosive PotionFloor 8
Large Slime (3 turns)

Charge Battery
Compile Driver
Aggregate
Essence of SteelFloor 10
Lagavulin (6 turns)

Doom and Gloom
Skim
Capacitor
Floor 12
Sentries (2 turns)



Coolheaded
Ball Lightning
Go for the Eyes
Liquid BronzeFloor 16
Hexaghost (8 turns)

Echo Form
Hyperbeam
Seek
Ancient PotionAct 2
Floor 18
Chosen (6 turns)

Hologram
Recursion
Claw+Floor 19
Spheric Guardian (3 turns)

Reprogram
Claw
StackFloor 21
Parasite and Fungi Beast (7 turns)


Coolheaded+
Streamline
Charge BatteryFloor 22
Chosen and Cultist (5 turns)


Doom and Gloom
Chaos
ReboundFloor 24
Gremlin Leader (6 turns)



TURBO+
Steam Barrier
Hologram
Floor 30
Book of Stabbing (7 turns)

Machine Learning
Rebound
Beam Cell
Focus PotionFloor 31
Centurion and Mystic (5 turns)


Cold Snap
Hello World
StreamlineFloor 33
Bronze Automaton (8 turns)

Biased Cognition
Seek
All for OneAct 3
Floor 35
Darkling (2 turns)



Auto-Shields
Scrape+
Self RepairFloor 37
Orb Walker (5 turns)

Leap
Coolheaded+
Skim
Power PotionFloor 40
Reptomancer (6 turns)



White Noise
Tempest
Claw+
Strength PotionFloor 42
Writhing Mass (4 turns)

Equilibrium
Stack
Auto-Shields
Essence of SteelFloor 44
Nemesis (7 turns)

Core Surge
Loop+
Rip and Tear
Ancient PotionFloor 46
Mind Bloom (5 turns)

Hologram
Steam Barrier
Force Field+
Liquid BronzeFloor 47
Spire Growth (6 turns)

Charge Battery+
Rebound
Cold SnapFloor 50
Time Eater (10 turns)

Act 4
Floor 54
Shield and Spear (9 turns)


Steam Barrier+
Stack
Compile Driver
Floor 55
Corrupt Heart (2 turns)
