Act 1
Floor 1
Cultist (4 turns)

Blood for Blood
Combust
Flex
Entropic BrewFloor 2
Louse (3 turns)


Twin Strike
Power Through
Fire BreathingFloor 3
Jaw Worm (4 turns)

Armaments
Twin Strike
FlexFloor 4
Slaver (4 turns)

Iron Wave
Armaments
Wild Strike
Speed PotionFloor 6
Sentries (6 turns)



Headbutt
Dropkick
Shrug It Off
Floor 7
Louse (4 turns)



Burning Pact
Havoc
FlexFloor 8
Gremlin Nob (4 turns)

Clash
Cleave
Sword Boomerang
Floor 10
Slaver (3 turns)

Offering
Uppercut
True Grit
Explosive PotionFloor 12
Slaver (2 turns)

Dark Embrace+
Cleave
Rupture+
Blessing of the ForgeFloor 16
The Guardian (7 turns)

Feed
Offering
ExhumeAct 2
Floor 18
Spheric Guardian (3 turns)

Shockwave
Body Slam
Power ThroughFloor 21
City Muggers (3 turns)


Clash
Iron Wave
Wild StrikeFloor 24
Centurion and Mystic (7 turns)


Shrug It Off
Sentinel
Perfected StrikeFloor 27
Book of Stabbing (4 turns)

Pommel Strike
Havoc
Reaper
Floor 28
Snake Plant (2 turns)

Uppercut
Searing Blow
Body SlamFloor 29
Gremlin Leader (6 turns)



Dual Wield
Searing Blow
Wild Strike
Flex PotionFloor 33
The Collector (10 turns)

Impervious
Juggernaut+
Berserk+Act 3
Floor 35
Three Shapes (5 turns)



Armaments+
Clash
Inflame+Floor 36
Orb Walker (4 turns)

Entrench
Flex
Perfected StrikeFloor 37
Four Shapes (11 turns)




True Grit
Rupture+
Twin StrikeFloor 38
Darkling (6 turns)



Disarm+
Clothesline
ThunderclapFloor 39
Jaw Worm Horde (6 turns)



Wild Strike
Iron Wave+
Pommel StrikeFloor 41
Reptomancer (4 turns)



Battle Trance
Double Tap
Rage
Floor 44
Nemesis (7 turns)

Intimidate+
Cleave
Perfected Strike
Power PotionFloor 45
Spheric Guardian with Shapes (5 turns)



Clash
Sentinel
Wild Strike
Clash
Sentinel
Wild StrikeFloor 46
Reptomancer (4 turns)



Power Through
Fire Breathing+
Sword Boomerang
Floor 50
Awakened One (1 turns)
