Act 1
Floor 1
Small Slimes (3 turns)


Beam Cell
Streamline
Charge BatteryFloor 2
Jaw Worm (3 turns)

Cold Snap
Coolheaded
StormFloor 3
Cultist (3 turns)

Self Repair
Defragment
Beam CellFloor 7
Gremlin Nob (3 turns)

Creative AI
Beam Cell
Consume
Dexterity PotionFloor 10
Sentries (6 turns)



Chill
Skim
Coolheaded
Floor 12
Fungi Beast (5 turns)


Go for the Eyes
Beam Cell
Compile Driver
Entropic BrewFloor 16
The Guardian (12 turns)

Echo Form
Fission
Electrodynamics
Liquid MemoriesAct 2
Floor 18
Shelled Parasite (8 turns)

Hologram
Barrage
Stack+Floor 19
City Muggers (4 turns)


Defragment
Recursion
Ball LightningFloor 21
Centurion and Mystic (9 turns)


Barrage
Claw+
Steam BarrierFloor 24
Snake Plant (7 turns)

Equilibrium
Stack
Ball LightningFloor 28
Sentry and Spheric Guardian (9 turns)


Stack+
Claw
Heatsinks
Explosive PotionFloor 30
Taskmaster (7 turns)



Capacitor
Hyperbeam
Reprogram
Floor 31
Parasite and Fungi Beast (7 turns)


Self Repair
Blizzard
Hologram
Essence Of DarknessFloor 33
The Collector (13 turns)

Act 3
Floor 35
Three Shapes (7 turns)



Go for the Eyes
Scrape
Sweeping BeamFloor 38
Darkling (9 turns)



Loop+
Stack
Steam BarrierFloor 41
Four Shapes (8 turns)




Glacier+
Rebound
Stack+Floor 42
Giant Head (8 turns)

Hologram+
Streamline
Barrage
Floor 45
Spheric Guardian with Shapes (6 turns)



Charge Battery
Streamline
ReprogramFloor 47
Darkling (7 turns)



Compile Driver+
Storm
Self Repair
Fairy in a BottleFloor 50
Time Eater (13 turns)

Floor 51
Awakened One (23 turns)

Act 4
Floor 55
Shield and Spear (8 turns)


Fission
Charge Battery
Defragment
Floor 56
Corrupt Heart (11 turns)
