Act 1
Floor 1
Jaw Worm (1 turns)

Empty Fist
Wreath of Flame
Sands of Time
Fire PotionFloor 6
Sentries (3 turns)



Carve Reality
Like Water
Bowling Bash
Liquid BronzeFloor 8
Gremlin Nob (1 turns)

Meditate
Tranquility
Like Water
Swift PotionFloor 11
Lagavulin (4 turns)

Flying Sleeves
Empty Mind
Protect
Flying Sleeves
Empty Mind
Protect
Empty Mind
Flying Sleeves
Protect
Floor 12
Louse (3 turns)


Tantrum
Empty Body
HaltFloor 13
Small Slimes (2 turns)


Halt
Tranquility
Just LuckyFloor 14
Gang of Gremlins (3 turns)




Cut Through Fate
Carve Reality
Pressure Points
Cut Through Fate
Carve Reality
Pressure PointsFloor 16
Hexaghost (8 turns)

Establishment
Brilliance
Lesson LearnedAct 2
Floor 18
Chosen (2 turns)

Sanctity
Tranquility
Flying Sleeves
Sanctity
Tranquility
Flying Sleeves
AmbrosiaFloor 21
Shelled Parasite (1 turns)

Fear No Evil+
Study
Wreath of FlameFloor 25
Chosen Flock (4 turns)


Third Eye
Signature Move+
IndignationFloor 27
Snake Plant (4 turns)

Nirvana
Signature Move
SanctityFloor 29
Gremlin Leader (6 turns)



Empty Fist
Evaluate
Crescendo
Empty Fist
Evaluate
Crescendo
Floor 31
Taskmaster (4 turns)



Pressure Points
Master Reality
Flying Sleeves
Floor 33
The Collector (6 turns)

Cultist PotionAct 3
Floor 35
Orb Walker (3 turns)

Evaluate
Crush Joints
ConcludeFloor 38
Three Shapes (2 turns)



Flying Sleeves
Collect
Follow-UpFloor 39
Mind Bloom (3 turns)


Floor 40
Nemesis (5 turns)

Prostrate
Wave of the Hand
Reach Heaven
Floor 42
Darkling (2 turns)



Flying Sleeves
Crush Joints
Flurry of BlowsFloor 44
Giant Head (6 turns)

Rushdown
Nirvana
Bowling Bash+
Floor 47
Nemesis (3 turns)

Vault
Sash Whip
Signature Move+
Floor 48
Jaw Worm Horde (2 turns)



Halt
Wave of the Hand
Flurry of BlowsFloor 50
Awakened One (4 turns)

Floor 51
Time Eater (5 turns)

Act 4
Floor 55
Shield and Spear (3 turns)


Weave
Wave of the Hand
Windmill Strike+
Floor 56
Corrupt Heart (6 turns)
